We Never Really Told People How to Use Mods: Warframe's New Quest Fixes an Oversight

The popular online game known as Warframe, a title where you might encounter bizarre cosmic entities and pilot futuristic vehicles, has unveiled a significant update. The Vallis Undermind showcases the creative flair that has come to define Warframe in more recent times.

The new content, released on Wednesday, adds a fungus-inspired character that performs a unique animation, along with a brand-new biome to discover. However, it also revisits core concepts, with another quest designed to making sure this complex, vast long-running online game is accessible for new players.

Introducing "The Teacher"

Called “The Teacher,” this is the long-awaited quest that instructs Warframe players on how to use one of the game's most basic — yet most intricate systems: modding.

In Warframe, mods are augments that can be added to your character or your weapons to boost their performance. They range from the straightforward (boosting power or shortening reload times) to the incredibly intricate. Dedicated players often craft hour-long videos about idealized builds that use synergistic enhancements to create devastating effects.

“I think a lot of people were maybe getting into the early game, seeing mods, not really understanding it,” explained a key developer. “We believed it was crucial, upon completing the mission, for players to think, ‘Hey, modding is cool. I want to try more of this.’”

A Collaborative Effort

“The Teacher” was developed in a collaboration between the original developers, who handled the story elements, and a supporting studio, who crafted the gameplay, which will be introduced to new players.

In the quest, the player is tasked with obtaining a new segment for their spaceship, but they’re interrupted by a menacing, powerful warrior called Teshin, who removes the player's powers and melee weapons, and forces them to engage with the mod system to effectively show its potential.

Several developers were already fans of the game, but others had never played before, according to a principal games designer. This fresh viewpoint that proved critical.

“Our initial step involved observing new players and have them experience the introduction and document extensively on all points of confusion,” the designer said. Early-game menu pop-ups presented the mod system. But the team noted that they didn’t work on everyone.

“Some people didn't see basic instructions where the game highlights it saying equip the modification,” he said.

Filling a Significant Gap

Warframe’s mods allow players to create incredibly strong combinations that fill the display with damage values. But "The Teacher" isn’t really about that. Veteran users who wish the quest was geared more towards their needs, like optimizing for endgame challenges. But it became clear that the mission addresses a genuine oversight for newcomers — and that executing this is quite complex.

“There’s lots of little tweaks and little subtle things in the background there to just demonstrate the possibilities rather than explain it outright,” the designer said. For example, one of the goals of “The Teacher” is to show how mods can create powerful elemental status effects; in this case, a magnetic effect that depletes protective barriers.

“We had to change the weapon to be a burst-fire weapon, because it better demonstrates the effect frequency,” the designer said. “However, the goal isn't to say to people, 'with a basic modification, you only got a low probability to trigger a special damage type.' So how do you tutorialize that without changing it?”

Experienced players will instinctively look for that kind of weapon effect and understand how it works, but beginners require instruction to notice these details.

“It’s not a kind of game development that we previously focused on just because that hasn't been our focus,” said a narrative lead. “However, this oversight meant that players weren't properly taught the modding system.”

A Labor of Love

“There’s so much that goes into just making a really simple mission that — frankly — you can blast through in about 15 minutes,” said the designer. “Yet it represents extensive development for loads of people.”

The designer was visibly glowing with excitement over contributing to a beloved title — and to design content featuring a preferred figure.

“I love Teshin,” he said. “He's my 8-year-old internal self's idea of what's cool.”

An Evolving Onboarding Process

In the decade-plus since launch, Warframe has been in a ongoing struggle with its own new user introduction. There are lots of complex systems that players don’t need to worry about — and won’t even have access to until much later. And others, like modding, that increase in depth depending on how much time you want to invest. A previous patch improved the introductory experience so that players could reach Warframe’s mind-bending plot developments with less time on the grind up front.

With “The Teacher,” it’s clear that the developers are reinforcing their dedication to make sure Warframe’s initial hours doesn’t stay locked in 2013. New players can get their foot in the door — even if they miss the menu prompts.

Deborah Hunt
Deborah Hunt

A seasoned gaming analyst with over a decade of experience in casino reviews and slot strategy development.